
Ward Gaming Stations
A current-generation console, 27-inch monitor and wipe-clean controllers for shared play areas, bedrooms and teen spaces.
- Multiplayer-ready
- Compact stand
- Shared ward use
Shocair Play puts technology for joy directly into children’s cancer wards and hospices: console stations, handheld gaming systems, Android tablets — plus a personal headset every child can keep.
Long stays can mean weeks away from friends, school, routines and everything familiar. Shocair Play brings entertainment, connection and a little independence directly to the bedside and ward.
The goal is not merely to donate gadgets. It is to create reliable moments of normal childhood: competing with a friend, finishing a game, watching a favourite show, video-calling family or simply disappearing into another world for a while.
Different children, rooms and stages of treatment need different ways to play. Shocair Play is designed around that reality.

A current-generation console, 27-inch monitor and wipe-clean controllers for shared play areas, bedrooms and teen spaces.

A portable gaming system in a protective case for children who need to remain in bed, in isolation or close to treatment equipment.

A rugged-cased Android tablet for games, streaming, audiobooks, schoolwork, creative apps and family video calls — configured to hospital requirements.

Shared consoles and tablets stay with the hospital. The headset does not. It is packed as a personal Shocair Play Wireless Headset gift so the child has something that is theirs — for gaming, music, calls and connecting with friends.
Shocair Play can use established manufacturer relationships, including VBet, to explore direct headset sourcing subject to final supply and branding agreements.
Casual and age-appropriate games for children who may not want or be able to use a console.
Streaming, movies, music and audiobooks can turn long treatment hours into something more manageable.
Video calls help children stay connected with parents, siblings, classmates and friends.
Drawing, music and creative apps offer more ways to participate when energy is low.
Schoolwork and reading can continue when appropriate, helping children stay connected to normal routines.
Tablets can be configured for approved apps, parental controls, offline content and hospital Wi-Fi policies.
Bull Gemini Press proceeds allocated to the program and direct donations create the equipment pool.
Each hospital tells us whether it needs console stations, handhelds, tablets or a mix.
We source, prepare and deliver complete play packages with cases, controllers and personal headsets.
The hospital keeps the shared equipment. The child keeps their headset.
Bull Gemini Press helps power Shocair Play. Revenue allocated from book sales creates a recurring funding engine while donations, corporate sponsors and direct manufacturer support increase the number of children we can reach.
Measure the mission in equipment placed, hospitals served, children reached and countries covered.
With 840 game consoles and handheld systems already installed, Shocair Play can continue publishing systems funded, devices delivered, hospitals and hospices served, countries reached and the next installations waiting for sponsorship.
Technology becomes a bridge back to friends, family, imagination and ordinary childhood fun.

A game can turn a hospital room into somewhere else entirely.

A device creates the experience. The personal headset gives the child something of their own.
Every contribution can be translated into equipment a child can actually use.
Starter amounts only. Replace with confirmed landed equipment costs before public launch.
Sponsor equipment, donate devices, underwrite a hospital, provide logistics, manufacture personal headsets or help Shocair Play reach the next children’s ward.
Start a conversationReplace with your foundation email before launch.